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Earthquake Aftermath: Abandoned Office – UE5

Real-time game environment created for an Environment Artist Art Test. Focused on post-earthquake environmental storytelling and strict performance optimization for games.

Engine: Unreal Engine 5 (Lumen & Volumetric Fog)

Polycount: ~898K Triangles

Draw Calls: ~824

Texture Memory: ~706 MB

Performance: 70+ FPS (Real-time ready)